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Total annihilation kingdoms sequel
Total annihilation kingdoms sequel












There is a single campaign, during which all four sides are represented and playable. The story is told from a third-party perspective in a style akin to a history documentary, providing the story of a battle through a cutscene and then giving players command of an army fighting in the battle. Finally, Taros is a kingdom of fire and ash, with a dark, magic-using populace. Zhon has very little in common with any established kingdom, as its realm is a wild and untamed region of jungles and ruins, with a heavy emphasis on the element of air. Veruna is a decidedly maritime kingdom, with a strong navy and heavy coastal presence. Aramon is a kingdom of stone and rock, with many fortified buildings and a mastery of gunpowder. The four kingdoms of Darien each correspond to a different elemental and thematic motif. These demi-god monarchs begin to fight over the land after their godly father, Garacaius, disappears without a trace. Rich in mana, or magical energy, Darien is ruled by four sibling monarchs: King Elsin of Aramon, Queen Kirenna of Veruna, Thirsha of Zhon and King Lokken of Taros. Plot Total Annihilation: Kingdoms is set in the world of Darien. Though it shares the name and some elements of gameplay, TA:K has few other connections to the first game in the franchise. Overview Total Annihilation: Kingdoms, often abbreviated to TA:K, was released by Cavedog Entertainment in 1999 as a fantasy-themed follow-up to their critcially acclaimed Sci-Fi RTS, Total Annihilation.














Total annihilation kingdoms sequel